Att göra South Park: The Stick of Truth tillsammans med Obsidian Entertainment har tydligt lärt Trey Parker och Matt Stone ett och annat om såväl spelutveckling som staden South Park. I samtal med Gameinformer förklarade Parker och Stone att de inte visste lika mycket om spel som de trodde.
"We'll sit there and go, ‘Hey, we've been playing games for a long time and this is what we think a game is,' and they'll go, ‘Yeah, kind of, but here's what it really is."
We have our theories of storytelling, and if you get in a room with us we'll all say, ‘You always gotta do this,' and whatever kind of stuff that we've formulated over the years that we think are our rules. We think they're their rules, but it's kind of an interesting learning experience.
Att bygga ett stort rollspel av South Park har också tvingat Parke och Stone att lära sig hur staden South Park ser ut rent geografiskt.
"It's kind of cemented it in my head now. Like, okay, this is over here and that's over there."
I'm sure it'll happen even more, which isn't a bad thing. It's good for me to finally know where everything is.