Digital Foundry har uttalat sig om att Electronic Arts kommande Need For Speed: Rivals renderas i en upplösning av native 1080p, på både Playstation 4 och Xbox One.
Craig Sullivan, creative director på Ghost Games (som är studion bakom Rivals) har detta att säga om utvecklingen för de båda konsolerna och om det ständiga ordkriget om dessa, spelare emellan:
"Right now, the console's aren't even out, and people are trying to say this about development and that about development. The thing is they're both very different to develop for, and they both have their quirks, and I'm sure they will both be reviewed side by side and people will put our game side by side on both platforms - I know Battlefield's getting a lot of that.
For the first wave of launch software, I think people who are saying it's particularly easy or particularly hard on one, it changes depending on the game and depending on the engine. I don't think you can say this one is better than that one, because I don't think we know enough about them yet to be honest."