Halo 4 släpptes som bekant förra året och fick finfina betyg (kolla in vår recension) samt utnämndes till ett av fjolårets snyggaste spel. Men det var nära att Halo 4 aldrig blev något Xbox 360-spel, Microsoft övervägde nämligen att låta det komma till Xbox One på premiären istället, skriver Kotaku som fått sig en pratstund med Phil Spencer på Microsoft.
"A couple of years ago we had the discussion of: ‘Should we do Halo at launch and not do Halo 4 last year?'"
"But I was committed to getting Halo 4 done last year, and there was no way we were going to turn around with 343 a full Halo game in a year. So that was the plan we set on. I feel good about that."
Spencer försvarar även att Halo inte släpps varje år som exempelvis Assassin's Creed eller Call of Duty med att det bara är ett team som har hand om serien: "Unlike some franchises that manage through 1,000 people, Halo is 343 and that team obviously has tight control. They are our Halo team."
I slutändan blev det dock som bekant ett Xbox 360-spel: "A discussion around having a Halo game at launch - a true Halo at launch, meaning like a Halo 4 or 5-size game - would have been something we'd have had to start two or three years ago. We had the discussion, and we thought having Halo 4 come out when it came out from 343 and having them really land their first full version of Halo that they developed internally would be great for the 360 customers, great for 343 in shipping something."