Som vi alla vet kommer handlingen i kommande Far Cry 4 att kretsa kring en ung herre som återvänder till sin hemby för att begrava sin avlidna mor. Ubisoft Montreal arbetar hårt för att erbjuda mänsklighet, trovärdighet och icke-stereotypa karaktärer, något som de nu uttalat sig ytterligare om.
C.J. Kershner, Ubisoft:
"Our protagonist is not the white savior, not the dudebro. He's not coming back to his hometown to help. Your basic objective is to fulfill your mother's last wishes, to scatter her ashes in her home country.
The thing that drew me most to the project was that the basic objective was human, very relatable," he said. "That feeling was sort of driven home during the game's production when my father died. So I had a very similar experience of scattering his ashes. It sort of deepened that connection for me."