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GRTV: Vi pratar Playstations framtid med Sony

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Vi träffade vice president för Sony Worldwide Studios Europe, Michael Denny under Gamescom och fick veta mer om deras framtida strategier med Playstation 4 och PS Vita samt hör mer om kommande förstapartsspel som Wild, Until Dawn, Tearaway Unfolded med flera. Bland annat sade han:

"We wanted to show with Playstation, with Playstation 4, how much new and exciting content we still have coming to the platform. We've already announced a lot of great exclusive titles and also in the opening of the show we showed four of our AAA titles with Bloodborne, The Order, Little Big Planet 3, the new standalone content for Infamous: First Light.

So then we concentrated in the rest of the show trying to give a flavour of some new titles that are coming so it was great to unveil games like Wild and games like Tearaway coming to Playstation 4, updates on Rime, the unveil of The Tomorrow Children, and Until Dawn coming to Playstation 4. Particularly Alienation as well from Housemarque. So the idea of the show is to go in there and keep things fresh, keep things exciting and make sure when we come to Gamescom we're not just repeating E3."

Vi fick även höra mer om Michel Ancels nya spel och hur det kommer sig att han nu jobbar delvis med Sony:

"Michel's still very much involved with Ubisoft, but he also had a desire to do something independent as well and something original with a great team of talented devs that joined him. All our role was again to facilitate that, help it happen, and bring it to Playstation 4."

Vi pressade även honom om PS Vita som ju bekant har nästan slut på kommande AAA-spel och fick ett svar som tyder på att han inte riktigt tycks ha koll på spelen som släppts till hans format:

"For us Vita's still the best handheld dedicated gaming device out there. If you want quality handheld gaming, the Vita's for you, and there's a large array of content already out there for it, and more digital content that's coming. I mean Borderlands 2 is still to come to the platform..."

Detta är en brutalt mastig intervju som varmt rekommenderas, vi hann även fråga hur mycket utvecklarresurser som just nu satsas på Project Morpheus och gå in på andra saker i detalj. Kolla in allt gott här nedan.

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