Ett av de spel vi ser mest fram emot är Hello Games toklovande No Man's Sky. Men även om dess grunder är väldigt intressanta och konceptet i sig är spännande, så skulle vi ljuga om vi sade att vi vet överdrivet mycket om det. Men i en intervju med Eurogamer lättar nu Sean Murray från utvecklaren lite på locket och berättar en del nyheter. Bland annat besvarar han vad man egentligen ska göra i No Man's Sky:
"There's the answer I want to give, and then there's the one I can't really say. So, the one I want to give is to say it's open ended, and players should be able to play a game lots of different ways.
That's the answer that I want to give... But then there's the answer I have to give, just because you have to talk about the game and write about it and convey it. So there is a core game mode there. There's the player's journey which, if they play it linearly and go from the outer edge of the galaxy to the centre of the galaxy, that's their start and end of the game kind of thing.
And as they go, they're upgrading their ship, they're upgrading their weapons, they're upgrading their suit. And they need to do that because they're very vulnerable, they will be attacked by AI, potentially - very rarely - other players, things like that, if they cross paths with them. There's space combat, there's combat on the ground, there's trading if you want to do that, mining resources and stuff, there's exploring if you want to do that."
Murray kommenterade också frågan om eventuellt multiplayer och sade:
"We keep playing it down because if people go into it looking for a multiplayer game they will be disappointed. It's just infrequent. And if it happens then that's cool, but it's not a big part of the game," he explained before adding that "I think of Journey, or something like that."
Har du missat No Man's Sky och vad det handlar om, så hittar du två maffiga trailers att gotta dig åt här nedan, vilka med tydlighet visar vilket episkt spel detta faktiskt tycks ha potentialen att bli.