Alla ska ha en god chans att vinna sina onlinematcher i realtidsstrategispelet Starcraft II, det har Blizzard lovad. Med detta menas att matchmakingen ska vara så bra att man alltid hittar en spelare på sin egen nivå. Detta var inte helt självklart i betan, men ska alltså fixas:
"There were some balancing issues when we first started the beta. But our matchmaking has improved greatly since then. The ultimate goal is for 50/50 matching - all players should have a chance of winning in every game they play. We know that there are people out there who want to win all the time, but that's really no fun," berättar lead producer Chris Sigaty för IGN.