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Hollowpoint

GRTV: Ruffian om genreblandning i Hollowpoint

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Martin Livingston från Ruffian Games (Crackdown 2) hade vänligheten att snacka lite med oss och berätta om studions kommande spel, Hollowpoint:

"It's essentially a futuristic 2.5D shooter. That's a lot of buzzwords, but what it comes down to is you have enemies at the back of the screen coming towards you, so it's a shooting gallery, and if you're not quick enough to finish them off then it reverts to a more traditional side-scrolling shooter. It's a mishmash of two genres essentially, and it's not really story driven. What we're looking for is to... it's the continual play. You build up your operatives, you do harder contracts, you get better rewards, and that reward loop is what we're looking for rather than massive exposition or narrative-based storyline."

Hollowpoint släpps till PC och Playstation 4 senare i år, och om du tycker att detta koncept verkar lika intressant som vi gör - ska du tveklöst kolla in resten av intervjun för att få veta mer om denna originella actiontitel.

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Hollowpoint

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