Gamereactor TV tog tillfället i akt under förra veckan att bombardera "Executive producer" Stephane Roy på Eidos Montreal med frågor om kommande uppföljaren Deus Ex: Mankind Divided. Såhär lät det när han pratade om spelets visuella kvaliteter:
"It's not a question of the visual effects are better and stuff like this. The narrative aspect is really important for this game, for this franchise, and the game director, the narrative directors, they really like to tell a story without saying anything. They really want to, they really push the team that if you are in an environment, the environment will talk to you, will give you a story."
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