Av alla som spelade Heavy Rain har 72% klarat av spelet, skriver VG247. Orden är producenten David Cages egna, och han passade på att dela med sig av sina tankar kring det suggestiva äventyret i en paneldiskussion på GDC igår kväll.
"We wanted to offer varied interactions for a very simple reason: I don't know how to tell a good story if my hero can only shoot and run", sade Cage.
"We wanted to create a meaningful experience; to go beyond the ‘I'm the good guy, you're the bad guy' and create something that would resonate with the player as a human being. You don't have to create a game for teenagers. You can create a comedy, you can create a tragedy. You can create whatever you want. You can create something for adults. And that's what's really interesting to me.", avslutade han.