Rörelsekänsligt spelande i Bioshock är inget som Irration Games har planerat inför. Tvärtom säger producenten Ken Levin i en intervju med Play att det vore att lura spelarna och att det inte alls hör hemma där.
"Do you want to play BioShock and it's like, ‘okay, do you want to harvest or save Little Sister? Waggle left to harvest, waggle right to save!'", säger Levine till tidningen. Han fortsätter: "You can have Move support on your box but people are going to know you're cheating them."
"I'd never want to throw in Move support just because it's going to make some first party happy or because some marketing department wants it on the box because, at the end of the day, gamers know", menar Levine som alltså inte tror man kan lura spelarna.
Däremot är inte Levine lika misstänksam mot 3D: "3D is a little bit different... it's something I'd be more open to. I'm not saying whether we're doing that or not but it's sort of a passive integration. Unlike movies, you don't just shoot it differently. Games are 3D.", avslutar han.