Halo-spelen har alltid fått mycket välförtjänt beröm för sin musik, signerad Martin O'Donnell. Han jobbar dock på Bungie och lär inte vara inblandad i kommande Halo-spel från 343 Industries, men det finns fortfarande chansen att höra ny Halo-musik från honom.
I en intervju med Industry Gamers säger nämligen O'Donnell att han gärna skulle vilja vara inblandad i den kommande Halo-filmen, och även göra film överhuvudtaget.
"I would love to score the Halo movie. No doubt about it. I think that would be great.", säger O'Donnell om suget efter att göra filmmusik.
"I would be surprised, I feel like, knowing Hollywood just a little bit, they would most likely say, 'We have to have a tried and true Hollywood composer' and 'These themes are appropriate for games but not appropriate for movies.' Or something like that. That's sort of what I'm expecting. I have a hard time believing that they wouldn't hint at some theme that I wrote at some point in the movie. But I would certainly answer the phone if somebody called - Spielberg or whoever it might be.", fortsätter han.
Något som enligt O'Donnell är lite orättvist, då spelmusik enligt honom är svårare att göra än filmmusik: "I came from the linear media and I took some scores out of Chicago and did tons of commercials and had a whole other career. I think artistically and aesthetically scoring for games is harder.", säger han.
Han fortsätter: "It's technically harder. In my opinion, you have to have all the same chops that you have for linear media and then you have this other added technical and artistic vision to make it adaptive and interactive and all the rest. So I think it's actually harder, more complex, more interesting.
"I love music for games and I love what people have done with music for games and it just keeps getting better and better all the time.", avslutar han.