Nintendos kommande Super Mario 3D Land till Nintendo 3DS har många kopplingar till NES-klassikern Super Mario Bros. 3, det berättar Nintendo-gudfadern Shigeru Miyamoto som talat med Famitsu.
Det finns flera anledningar till varför man tagit så mycket inspiration från trean, enligt Miyamoto.
"Part of that is because a lot of the staff is from the Mario 3 generation, but there's also the fact that Mario's falling speed is cut down a fair bit in the 3D titles."
"It's more fun to have him zoom down in the side-scrolling titles, and it's more fun to make it a lighter sort of thing in 3D. That's why implementing the Tanooki stuff made more sense here."
Miyamoto ska tydligen ha hållit sig från Super Mario 3D Land-projektet till en början, men inte kunnat hålla sig ifrån spelet under utvecklingens gång:
"For this game, I worked as general producer. I kept my distance from the project at first, but became more deeply involved midway - I don't think it'd be satisfying as a Mario game to everyone unless I made myself known on the little details."