Hur många av er är det som faktiskt minns Agent? Spelet som presenterades som Rockstars nästa stora grej under en Playstation-konferens för en herrans massa år sedan, men aldrig fick se dagens ljus. Nu har en före detta anställd på bolaget berättat lite mer om vad som faktiskt hände med spelet och i en expansiv bloggpost går han på djupet i den problemfyllda utvecklingen.
"After San Andreas we REALLY wanted to do something that wasn't GTA. Rockstar San Diego were working on a James Bond style game. Leslie Benzies was keen to do something along those lines. We did a demo doing some spy stuff in San Andreas. I think there was a hang glider and a car turning into a submarine or something."
"It impressed Rockstar San Digeo and New York and we started working on it. The idea was that the team in North would roughly be split down the middle. Half of us would work on the next GTA and the other half on Agent."
Vermeji fortsatt även med att berätta hur projektet internt gick under namnet Jimmy och att han arbetade i över ett år på det innan Rockstar slutligen bestämde sig för att skifta fokus tillbaka till nästa GTA
"The game wasn't progressing as well as we'd hoped. It was inevitable that eventually the whole company would have to get behind GTA IV. We tried to cut the game down in an attempt the get the bulk of it done before the inevitable call from Rockstar New York would come. We cut out an entire level (I think Cairo) and maybe even the space section."
"It became clear that Jimmy was going to be too much of a distraction for us and we ditched it. I think it was handed over to another company within R* but never got completed."
Tycker du det är synd att Agent aldrig blev verklighet?

En logotype var allt vi fick!