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Naughty Dog uppges ha två helt nya singleplayer-spel under utveckling

The Last of Us Online är ett minne blott, tack och lov. Nu kan studion istället fokusera på det som utmärker dom, excellenta singleplayer-upplevelser - vilket studion uppges ha hela två stycken av under…
Marcus Persson 16 december 2023

The Last of Us Online är ett minne blott, tack och lov. Nu kan studion istället fokusera på det som utmärker dom, excellenta singleplayer-upplevelser - vilket studion uppges ha hela två stycken av under utveckling. Något som Naughty Dog delade med sig av i en bloggpost nyligen där de skrev:

We realize many of you have been anticipating news around the project that we've been calling The Last of Us Online. There's no easy way to say this: We've made the incredibly difficult decision to stop development on that game.

We know this news will be tough for many, especially our dedicated The Last of Us Factions community, who have been following our multiplayer ambitions ardently. We're equally crushed at the studio as we were looking forward to putting it in your hands. We wanted to share with you some background of how we came to this decision.

The multiplayer team has been in pre-production with this game since we were working on The Last of Us Part II - crafting an experience we felt was unique and had tremendous potential. As the multiplayer team iterated on their concept for The Last of Us Online during this time, their vision crystalized, the gameplay got more refined and satisfying, and we were enthusiastic about the direction in which we were headed.

De fortsatte med att förklara hur produktionen av the Last of Us Online och dess framtid skulle komma att kraftigt påverka andra projekt, en uppoffring de helt enkelt inte var villiga att göra.

In ramping up to full production, the massive scope of our ambition became clear. To release and support The Last of Us Online we'd have to put all our studio resources behind supporting post launch content for years to come, severely impacting development on future single-player games. So, we had two paths in front of us: become a solely live service games studio or continue to focus on single-player narrative games that have defined Naughty Dog's heritage.

We are immensely proud of everyone at the studio that touched this project. The learnings and investments in technology from this game will carry into how we develop our projects and will be invaluable in the direction we are headed as a studio. We have more than one ambitious, brand new single player game that we're working on here at Naughty Dog, and we cannot wait to share more about what comes next when we're ready.

Utöver det ovan nämnda spelet så vet vi ju även sedan tidigare att Druckman själv även arbetar på sitt eget projekt, vilket han berättade om i korthet för några månader sedan. Exakt hur eller när vi kommer få veta mer om något av dessa projekten är oklart, men den som väntar på något gott.. brukar man ju säga.

Vad hoppas du på att få se från Naughty Dog härnäst?`

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