I en intervju med Games Industry säger Ubisofts starkeman Yves Guillemot att man begränsas väldigt mycket av Playstation 3 och Xbox 360. Han syftar främst på den artificiella intelligensen som helt enkelt inte går att få så bra som man vill ha den för att kunna skapa helt nya spelupplevelser.
"AI has always been the real battleground. The challenge is that, if you see an AI coming, you've failed. And that's a problem we have to overcome as we create the impression of flawless, seamless worlds. In general the industry expects that graphics will not be a strong feature any more... Obviously, graphics are better for marketing purposes because you can show things. AI you can't show.", menar Guillemot.
Han fortsätter: "Our challenge with the Playstation 3 and Xbox is that we're extremely limited in what we can do. It's a challenge for the engineers to provide nice graphics and nice AI and nice sound with a very small amount of memory and computation time."
Guillemot avslutar sitt resonemang: "We think that the next generation of consoles won't have these limits any more. Games might have more realistic graphics and more on-screen, but what's the value of making something more realistic and better animated if you have poor AI?"