I en intrervju med Wired låter Shigeru Miyamoto avslöja att han tycker Nintendos samarbete med Retro Studios varit mycket bra och att de bidrog en hel del med utvecklingen av Mario Kart 7.
"People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games. I think that means that the Western developers and Japanese developers, they are good at different fields. And that resulted in a different taste in [their games].", säger Miyamoto.
Miyamoto utvecklar sitt resonemang: "Mario Kart, I believe, was good in order to express that kind of different taste because we have many kinds of different courses for the Mario karts to run and race around. So for each of the different courses, we could identify: Retro is supposed to take care of this course, and EAD is going to do that, and such and such."
"Then, we were able to join forces in order to realize a variety of different courses, a variety of different tastes. I think that's one reason how it worked out well between a Japanese development team and a Western development team.", fortsätter Miyamoto.
Miyamoto avslutar med den stora bomben, att Zelda-serien kan komma att få liknande behandling framledes: "As you know, we have already collaborated with Retro for the Metroid Prime series in the past. And I think when we talk about any other franchise, Zelda might be a possible franchise for that collaboration."