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Left 4 Dead 2 får ny uppdatering

Valve har inte glömt zombieklassikern
Jonas Mäki Editor Sweden 16 januari 2012

Visst, Left 4 Dead 2 kom 2009, men Valve är inte de som överger sina spel i första taget. Tvärtom. Därför låter man nu meddela att man just släppt en rejäl uppdatering till zombieklassikern som fixar en hel del av de problem som folk klagat på. Spana in hela listan här nedan.

General:
- Added game event calls for onslaughts to explain to players that they need to fight their way to the safe room.

Modders can make use of this by pointing an info_game_event_proxy entity to "explain_onslaught"

- All maps received minor tweaks and bug fixes , the significant changes are listed.

Crash Course 1 - The Alleys:
- Item spawn density revision.

- Opened the side-doors leading to potential item spawns.

- Switched out L4D2 mounted gun for the L4D1 minigun.

- Removed exploit where survivors could get onto a roof near the drop down to the river.

Crash Course 2 - The Truck Depot Finale:
- Item spawn density revision.

- Switched out L4D2 mounted gun for the L4D1 minigun.

- Removed exploit where survivors could jump onto the top of a generator during the finale.

Cold Stream 1 - Alpine Creek:
- Fixed water moving uphill in some spots.

Cold Stream 2 - South Pine Stream:
- Removed "shortcut" through the bushes between a pair of barricades leading to the barrel explosion event.

- Added tooltip to prompt players to fight to the safe room when the onslaught begins.

- Tuned the horde numbers back a bit during the onslaught event.

- Moved the sun to help guide new players.

- Blocked ability to get under the river.

Cold Stream 3 - Memorial Bridge:
- Added many more infected ladders around buses.

- Rebuilt catwalk under the bridge to prevent players getting caught on geometry.

- Moved the M60 and Laser Sights upgrade to more vulnerable locations.

- Removed ammo pile in the shop just before the junk yard, but kept the weapons.

Cold Stream 4 - Cut-throat Creek:
- Added some light cover for the tank in the basin area.

- Removed survivor manhole exit into the second half of the map.

- Added side-hall in the sewer as a shortcut for infected players going to the second half of the map, and as a strategic place to spawn in the sewer.

- Added new truck depot area near the tower for infected to spawn in.

- Opened a warehouse door for infected to spawn in.

- Added infected ladders in the CEDA checkpoint area.

- Rebuilt stairway up the finale tower to prevent players getting caught on geometry.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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