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"Devil May Cry blir västerländskt"

Ninja Theory väljer bort japansk design
Jonas Mäki Editor Sweden 27 januari 2012

I en intervju i senaste numret av Official Xbox Magazine kan vi läsa att DMC Devil May Cry inte kommer att känna speciellt japanskt, vilket är helt i linje med hur utvecklarna Ninja Theory vill ha det.

"Japanese style ethos does tend to involve making characters look cool for the sake of looking cool, adding odd accessories, crazy hairstyles and colour, cowboy boots and so on simply because they look cool.", säger spelet creative director Tameem Antoniades.

Han fortsätter: "We in the West tend to be more functional adding things that have meaning and being able to explain that meaning. Why does Dante have white hair? I want to make a little story around that and explain it. And so on for the rest of his design choices."

"We've not so much done away with any of the Japanese aspects of the series, but are more building on the foundations of the franchise to develop a game that has a different flavour. We grew up on US and European movies, comics, music and general culture. That's what we're tapping into. We're not pretending we are Japanese nor making apologies for that.", avslutar Antoniades sitt resonemang.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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