I en intervju med Kotaku berättar Insomniac-bossen Ted Price om sina egna teorier om varför Resistance-serien aldrig lyckades bli någon Halo-utmanare.
"We have theories internally about why Resistance wasn't a Halo. One is that we changed the game a lot in Resistance 2, and we surprised players in a way that perhaps wasn't what was expected. And that may have not been a good thing. By changing up some of the core mechanics and- we got a lot of strong feedback when we did that., säger Price.
Vad säger Gamereactors läsare om saken, förändrade Insomniac för mycket i grundkonceptet från Resistance: Fall of Man till Resistance 2, och hade det kunnat bli någon Halo-utmanare oavsett?