Spelindustrin står inför ett generationsskifte, och Quantic Dreams grundare David Cage menar att den nya teknologin öppnar för en mer finessrik grafisk utveckling. I samtal med OPM har han berättat att det är betydligt lättare att utveckla till Playstation 4 än till Playstation 3, och han hoppas att utvecklare kommer att våga göra galnare grejer med de nya resurserna.
"So if you are making emotion, you will have a wider palette because of this technology. But the hardware is still just a tool. If you were doing shooters before, you will do better shooters. If you did emotional stuff, you will get more emotion. And this is something we tried to show with the Dark Sorcerer demo, just to show the subtlety you can get."
"And just in general I really like the fact that developing on PS4 is way easier than developing on PS3, which means you can spend your energy on the content and not fighting against the technology."
"So I hope it's going to let people be more creative and be crazier when they develop."