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Två nya expansioner utannonserade av Paradox

Paradox Interactive har utannonserat två nya exapnsioner, en till vardera av deras flaggskeppstitlar Crusader Kings II och Europa Universalis IV. Vi har både trailers och beskrivningen från pressreleasen att bjussa på här nedan: Charlemagne will…
Jonas Mäki Editor Sweden 16 augusti 2014

Paradox Interactive har utannonserat två nya exapnsioner, en till vardera av deras flaggskeppstitlar Crusader Kings II och Europa Universalis IV. Vi har både trailers och beskrivningen från pressreleasen att bjussa på här nedan:

Charlemagne will introduce Crusader Kings II players to the man who became the "Father of Europe," uniting much of the continent for the first time since the since the fall of Rome and founding the Holy Roman Empire. Now starting in 769 AD - another century to play! - the expansion will include a series of story events that follows his rise to power, and will come with new game options to allow players to chart their own places in history - such as a new in-game "Chronicle" that highlights a dynasty's conquests, marriages, and labors for the faith. Kingdoms are also more customizable in Charlemagne with the option to create your own with custom names and banners.

In Art of War, players of Europa Universalis IV will add new possibilities to explore what Clausewitz called the "continuation of politics by other means." Changes to battle mechanics will allow wily warlords to launch sorties from sieges, sell obsolete ships and transfer occupied lands to allies. A revamped Reformation system will let you relive the Thirty Years' War in a series of unique in-game events to see how they fare in Europe's greatest conflict prior to the 20th century. Once the fighting has settled down, rulers will be able to try a new set of diplomatic options inspired by the Napoleonic Era, including the creation of client states to support - or resist - revolutions. And this is just the beginning.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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