Gamescom var platsen där vi för första gången fick se multiplayeraspekten av kommande Call of Duty: Advanced Warfare. Vår egen expert på serien, Nick Holmberg, tog tillfället i akt att fråga ut Sledgehammer Games grundare Glen Schofield och Michael Condrey för att få veta lite mer.
Givetvis passade vi på att ta upp den enskilt största spelmässiga förändringen i serien hittills, exo-skelettet, för att få veta mer:
"The exo-skeleton is one of the first things we came up with when we were working on the game. That was almost three years ago. So the exo-skeleton changes the way you play Call of Duty. First you probably saw the boost jump. All of a sudden now we're playing with verticality. We've got ways of attacking from above, which changes the way that we build the levels. Because we now have to think in a different way. So that in itself is a big, big game changer. And that goes across campaign, multiplayer and co-op."
Call of Duty-serien har alltid varit ganska nybörjarvänlig, och vi ville såklart även veta mer om det fortfarande gäller med detta mer avancerade spel:
"We listen to all the fans and we take that feedback in. So a lot of the great overlap. Fans love Capture the Flag. E-sports love Capture the Flag. Fans love Hardpoint, so does e-sports. So it's not like we are trying to cater specifically to e-sports, but supporting all fans. And e-sports as a group of fans we want to also lilsten to their needs and there are some things we've heard loud and clear like expanded broadcaster mode and ranked playlists, and objective based games. A number of areas where we thought 'hey look, if that makes both the player and the spectator experience better we want to offer that to all of our fans."
De fortsätter med att berätta följande:
"It's not mutually exclusive. Balancing the game for competitors means that we're balancing it for all fans. We don't want overpowered weapons. We don't want combinations of Pick 13 create a class to be overpowered. And frankly the e-sports community are the first to figure those kind of combinations out for us. So we think that helps the player experience for everyone."
Är du det minsta intresserad av de senaste årens mest spännande Call of Duty så ska du tveklöst kolla in denna intervju.