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GRTV: Vi pratar med Sony om Virtual Reality

Vårt utsända GRTV-team fick nyligen chansen att prata om Virtual Reality med Dave Ranyard från Sony London Studios. Främst såklart Sonys egna headset Project Morpheus, men även deras London Heist-demo som visades under GDC-mässan.…
Jonas Mäki Editor Sweden 20 mars 2015

Vårt utsända GRTV-team fick nyligen chansen att prata om Virtual Reality med Dave Ranyard från Sony London Studios. Främst såklart Sonys egna headset Project Morpheus, men även deras London Heist-demo som visades under GDC-mässan.

"About two years ago we started getting really interested in VR. At that time the headset was literally a cycle helmet with Move controller taped onto and bits of circuit boards and things. So obviously we're a lot happier with the new one. What can I say? There were various different versions. Last year we launched with something and everyone was impressed that actually it's a prototype and it's pretty good. And we were happy. This feels like a step change again."

Ranyard var lite hemlighetsfull om Project Morpheus-spel, men förklarade att han tror på en ljus framtid för Virtual Reality:

"We're just seeing the beginning at moment. Just think what it's going to look like in two, three, four years. I think that's good, that everything is uniform and also that fact that it's so easy to plug and play and put it together."

Project Morpheus släpps första halvan av 2016, men den är fortfarande långt ifrån färdig så mer exakt datum än så eller priser får vi däremot inte. Kolla in hela intervjun för mer om Sonys Virtual Reality-planer.

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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