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Esport-laget Frag Dolls har officiellt upplösts

Efter elva långa år av fraggande har det kvinnliga laget Frag Dolls bestämt sig för att sluta. Frag Dolls sponsrades av Ubisoft och nådde stora framgångar, både spelmässigt och med att uppmärksamma att esport…
Jonas Mäki Editor Sweden 1 juni 2015

Efter elva långa år av fraggande har det kvinnliga laget Frag Dolls bestämt sig för att sluta. Frag Dolls sponsrades av Ubisoft och nådde stora framgångar, både spelmässigt och med att uppmärksamma att esport inte bara var män. Totalt har 22 medlemmar kommit och gått i gruppen sedan den bildades. I ett långt inlägg skriver Frag Dolls bland annat:

"When the team was created back in 2004, we weren't really sure what the Frag Dolls should be, and certainly never imagined what it would become. But we knew that it hinged upon the common misconception that video games were boys' toys.

The essential appeal of the Frag Dolls emerged from those delightful moments of surprise when people discovered that women like us not only loved video games, we were REALLY GOOD at them.

And it was undeniably fun to witness awe and surprise among those playing against us. We thrived on the delight of challenging people's assumptions. We have countless memories of the reactions from people who had simply taken for granted that only teenage boys ever played games competitively. We discovered a deep wellspring of satisfaction in breaking that stereotype, and sometimes seeing perspectives shift, even just slightly.

Now, more than a decade later, the sisterhood lives on, but the world of video games has evolved. We can count it as progress that ‘girls playing games' is no longer the source of surprise that it once was. We've said many times over the years that we hoped to one day see true gender equity across gaming communities, rendering an all-girl gaming team unremarkable. I won't claim that we've reached gender equity, by any means; we still have a long way to go. But there has been progress enough that we've reached the clear beginning of a new era.

We've always believed that the video game is a powerful medium that anyone from anywhere could learn to love, and it's heartening to see that truth being recognized more broadly. We are proud to think that we might have played a small part in moving the needle on that dial.

Ubisoft deserves our deep gratitude for their 10+ years of support for the team. They could have shut us down after the first year or two as a fun marketing experiment. But instead, they continued to say ‘OK' to our ideas and give us the resources we needed when we needed them most.

To the community that has entertained, trolled, and defended us through the years: you're the very best. We feel lucky to count some of you as friends for life, and hope you know that we will still be around in game to hand your asses to you whenever you need."

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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