Brittiska Hello Games arbetar för fulla muggar med kommande, ultraambitiösa, No Man's Sky som tydligen ska vara någon slags mustig mix mellan Elite och Journey. I en nygjord intervju med The Guardian pratar medgrundaren Sean Murray, Hello Games, lite om hur han ser på dagens spelklimat och det faktum att stortitlar som The Last of Us, Call of Duty och Assassin's Creed missar målet liter beträffande val spel som underhållningsform egentligen bör vara.
"Games are obsessed with having no breathing space - they never let the player walk around and enjoy something. With Call of Duty, it feels like they sit there with a stopwatch and if an explosion hasn't gone off every 30 seconds, someone is fired. I'm numb to it.
The kids who grew up with Minecraft will really struggle to relate to something like Assassin's Creed. They won't want to be that guy. The Minecraft generation has a totally different expectation. I've found myself intersecting with them - I've found myself playing those games, playing Day Z for hours and being reinvigorated. This is the kind of game we want to make."
Vad tror du om Murrays uttalande, kan ha rätt i att Minecraft-generationen inte vill lira styrda, filmiska, linjära upplevelser som Call of Duty och Assassin's Creed?