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Guillermo del Toro ville skapa panik med Silent Hills

Vi vet alla hur det slutade. Kojima och skräckgubben Guillermo del Toro (Hellboy, Pacific Rim, Pan's Labyrint) pysslade med en re-boot av Silent Hill som spelserie men Konami satte käppar i hjulen och projektet…
Petter Hegevall 9 oktober 2015

Vi vet alla hur det slutade. Kojima och skräckgubben Guillermo del Toro (Hellboy, Pacific Rim, Pan's Labyrint) pysslade med en re-boot av Silent Hill som spelserie men Konami satte käppar i hjulen och projektet lades ned. Nu har Guillermo pratat lite mer om samarbetet och om hur planerna för Silent Hills såg ut:

"We had a great experience and had great story sessions with hundreds upon hundreds of designs. Some of the stuff that we were designing for Silent Hills I've seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction.

The thing with Kojima and 'Silent Hills' is that I thought we would do a really remarkable game and really go for the jugular. We were hoping to actually create some sort of panic with some of the devices we were talking about and it is really a shame that it's not happening. When you ask about how things operate, that makes no fucking sense at all that that game is not happening. Makes no fucking sense at all. That's the randomness that I was talking about."

Tack, Bloody Disgusting

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