Utvecklaren Cyanide Studios fick mycket beröm för fjolårets succé Styx: Master of Shadow, och nu låter de meddela att vi kan se fram emot mer av den varan.
Styx: Shards of Darkness har nämligen utannonserats, en uppföljare som ska släppas under 2016. Spelet har bara utvecklats i sex månader, så det handlar sannolikt om sent på året och formaten är desamma som sist PC, Playstation 4 och Xbox One.
Styx: Shards of Darkness skapas från grunden med Unreal Engine 4 och denna gång utlovas större budget, betydligt vidlyftigare idéer och ett mer "nimble and more refined Styx". Såhär står det i pressreleasen:
"Following the fall of Akenash tower, an extraordinary matter has forced Styx out of hiding to infiltrate Körangar, the city of the Dark Elves. Supposedly impregnable, a diplomatic summit offers Styx a chance at slipping in unnoticed, as he learns that the event is nothing but a mere façade... Moreover, the Elves have joined forces with the Dwarves, and the only thing both races have in common is a mutual hatred of the Goblins...
Embark upon a stealthy adventure with new enemies, new environments, and a plethora of new mechanics aimed at refining the abilities and movement of Styx; grappling around corners, climbing ropes, and using his trusty knife as a zip-wire. Shards of Darkness aims to offer unparalleled freedom of movement, along with refined stealth and assassination mechanics, expanding and improving on the strengths of Styx: Master of Shadows"