Guerrilla är mest kända för att ha producerat Killzone-spel i tio år men nu är de upptagna med något helt annorlunda; Horizon: Zero Dawn. Här får vi utforska en vacker, öppen värld i rollen som Aloy. I en intervju med Gamespot berättade spelets director, Mathijs de Jonge, mer om beslutet att göra deras nya protagonist kvinnlig.
"When we started with a concept we felt like we had a pretty fresh mix of ingredients; the BBC nature documentary kind of feel, and then the sci-fi elements with the robots. We also felt like we need a fresh main character. We've been making Killzone games; we've done male protagonists for quite a while. Now, we wanted to do something else."
"We're switching from first-person shooter to open-world action RPG. Everything is shifting, so this was another thing we wanted to try. And we felt like a female character like Aloy would fit in really well."
De poängterar dock att de inte fokuserar lika mycket på vilket kön deras karaktär har som de gör på hennes personlighet.
Han fortsätter: "What we have been focusing on is not if it's male or female, but it's more to figure out her personality. Make her personality really interesting. And also the way she looks; make that feel like she's really a tribal hunter. That fits in this world and surroundings."
"She's very curious and determined, and she wants to explore the world and figure out these mysteries. And hopefully we can give the player the same feeling; you want to know what's out there, you want to discover these new Machines, you want to meet the new tribes. That's how we've mostly designed her character."
Horizon: Zero Dawn släpps den 27 februari nästa år till Playstation 4.
