Under dagen höll MKM Partners ett event där Take-Two:s VD Strauss Zelnick pratade lite om utgivarens framtid samt hur det ser ut med kommande titlar som Max Payne, Grand Theft Auto och Red Dead Redemption. Han passade på att delge sin syn på själva idén om att släppa årliga versioner av sina mest omtyckta spel (som Activision gör med Call of Duty och Ubisoft med Assassin's Creed). Såhär lät det:
"I suppose, conceptually, if we took all of our franchises and we just turned it into an annualized schedule, leaving everything else to the side, the math says you would be in a better place. But what would it imply? It would imply doubling our development teams. It would imply calling into question our quality. And it would imply the risk that consumers tire of these franchises. One of the things that's best about Take-Two is our franchises seem to be permanent. They're beloved and permanent. Whereas our competitors burn off their franchises, which means they have to create new ones, which is incredibly difficult to do."
Naturligtvis har Zelnick en poäng, även om det är frustrerande att vänta sex år på ett nytt GTA. Eller vad säger du?
