Den 7 november släpps Xbox One X och Microsoft jagar nu utvecklare med både blåslampa och plockgodis för att få dem att göra så bra versioner av spel det bara går till den nya konsolen. Det har varit lite otydligheter om vad som händer när du spelar befintliga spel till konsolen, och under E3 passade vi på att fråga marketing chief Mike Nichols från Microsoft om detta:
"With the way that we've designed the system, all of your games will play better on [Xbox One X]. All of them. Faster load times, if they were built with any kind of dynamic resolution it will automatically take advantage of it, the frame-rate will be even more solid. These are all things that are just going to happen automatically without a developer having to do anything."
Nichols förklarade även varför Xbox Scorpio (som den då kallades) utannonserades redan förra året på E3 tillsammans med Xbox One S, något många tyckte var märkligt. Han sade:
"One of the reasons we announced Project Scorpio last year at E3, which was such an unorthodox move, one reason was to give consumers [...] a heads up so that they knew that we had two things and they'd be sitting side-by-side. But another reason was that we wanted to start talking to developers about 'hey, we're gonna have this coming, and if you start adopting technologies like dynamic resolution now, all of your games are just automatically going to be better if people choose this new console'. And there's been really good uptake of that.
Hur ser dina egna planer ut, kommer du skaffa Xbox One X, tror du?
