Hazelight-grundaren Josef Fares är mästare i att väcka intresse för sina projekt och är idag en meriterad utvecklare. När vi träffade honom på Nordic Game passade vi på att fråga om hur A Way Out mottagits:
"You have to understand with A Way Out - and it's been a massive success, it's crazy - we started at 10 people up to 40, like 70% of the team were interns, just wait till the next thing we do. Now we're actually kickass game developers, like the team is becoming better and better, we can make better, bigger games.
So definitely I think the variety has been rare. You see players play the game and they don't feel tired of the game, they want to continue playing the game, so that's something I'm super proud of, and also the reactions of what happens when they play through the game; that's super awesome to see."
Fares är som vanligt alltid intressant att lyssna på och vi rekommenderar att ni kollar in intervjun nedan. Vad tyckte du själv om A Way Out?
