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Steven DeKnight kan komma att regissera God of War-filmen

Åsikterna hur pass bra Pacific Rim var gick isär rejält när filmen släpptes 2013. En del älskade Del Toros robotfilm medan andra avskydde den som pesten. När det kommer till uppföljaren som släpptes i…
Henric Pettersson 7 juni 2018

Åsikterna hur pass bra Pacific Rim var gick isär rejält när filmen släpptes 2013. En del älskade Del Toros robotfilm medan andra avskydde den som pesten. När det kommer till uppföljaren som släpptes i år är flera överens. Pacific Rim: Uprising var verkligen inget vidare alls och var därmed ingen lysande registart av spelfilmer för Steven S. DeKnight. Sony är dock nyfikna på att jobba med honom och i en intervju med Comic book avslöjade regissören att han hade en pratstund med Sony angående en barnförbjuden God of War-film för ett tag sedan.

"I would love to see it. Somebody had asked me about video games and I've always been a fan of God of War. I think the latest game was just so beautiful and phenomenal. I would love to tackle God of War movie or I would love to see somebody put that up on the big screen. Somebody asked me, 'Well, who would you have to have Kratos?' And immediately for me: Dave Batista would be the man. I think he can do anything. You can do drama, real emotion, humor, action. What would I like to see from a movie like that? A bit of a tricky question because there hasn't really been 100% success of translating a video game to a movie. It's a very, very tricky process.

I had some early conversations with the good people at Sony PlayStation about it and my biggest thing is, look, you gotta approach it like a book. Approach it like adapting Jaws. For people who've read Jaws, the movie is very different but they're both fantastic. So you have to be able to take the source material and make it work as a movie. And I think that's part of the reason oftentimes video game movies don't work is because you can't translate the video game experience into a movie. You gotta take the characters and the situations and the emotions and make it work for a movie. Which means a lot of times you've got to change things, which is very dicey obviously because you don't want alienate video game fans, but you have to make a film that works within the context of a movie by itself. Very difficult. I would love to tackle it, I have no idea if that's going to happen. I'm not in any kind of conversations right now, but hopefully somebody will make a movie out of that franchise. I think it's a phenomenal franchise.

It's funny because when I sat down with the Sony PlayStation people, one of the first things we both said is R-rated because I always use the original Conan the Barbarian as my touchstone, that it needs to be R-rated. I don't think there's a way to tell that story and make it PG, nor should it be. And thankfully because of Deadpool, people are much more willing to try that R-rated there with genre work now, again. So, yeah, without a doubt R-rated. I mean not on as far as Spartacus, that was more NC-17, but definitely R-rated."

Vad tycker du om idén att låta DeKnight regissera en film om Kratos?

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