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Amy Hennig berättar vad hon tycker om Uncharteds framtid

Amy Hennig belönades med Honor Award på mässan Gamelab i Barcelona detta år och våra spanska kollegor passade på att snacka med henne om karriären och Uncharted-serien som hon ju varit med om att…
Jonas Mäki Editor Sweden 29 juni 2018

Amy Hennig belönades med Honor Award på mässan Gamelab i Barcelona detta år och våra spanska kollegor passade på att snacka med henne om karriären och Uncharted-serien som hon ju varit med om att forma. När vi frågade om hur hon skulle vilja utveckla serien, saknades det sannerligen innte idéer och här är vad Hennig tycker om det fjärde spelet i serien:

"I worked on Uncharted for over two years and so the fundamental story there, with the pirate utopia and all that stuff, is all the research that I did and kind of the structure of the game was laid out, so I still feel a sense of love and ownership of that even though I didn't get to finish it, but I mean any creator's going to make different choices than someone else. You have to put your stamp on it, right? So they did certain things that wouldn't have occurred to me, but they're not lesser decisions for it; just different."

Såhär anser hon att serien bör utvecklas framledes:

"And how would you continue it? I mean, that's tough, because they kind of wrapped it up with a bow and had the flash forward. Look, I think there's a lot of material there that you could continue with Cassie, with the daughter, you could do flashback stories with Nathan Drake... you just look at Indiana Jones; there's really not a limit. You can always jump back in and tell a story with an older character and that gives a whole different colour to it, which is kind of cool, and you could do sort of the Young Indiana Jones version of Nathan Drake if you wanted to. I'm excited, because it sounds like the filmmakers are gonna do that actually with the Uncharted film and go back to an earlier time and stuff like that."

Vad tycker du Sony ska göra med Uncharted-serien framledes?

Hur kommer framtiden för denna populära spelserie att se ut?

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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