Gamescom 2018 är igång. Smask, sade det - och hela spelvärlden samlades i Köln under gårdagen för att krafsa, tafsa, klämma, känna och smeka en hel drös med snorheta stortitlar inklusive minst lika många indie-spel. Ett av dessa stavas Life is Strange 2 och i denna intervju pratar GRTV med Dontnods egna Raoul Barbet & Jean-Luc Cano.
"For Life is Strange the most important is good stories with relatable characters, and on top of that we want to tackle also important subjects, social issues, difficult things, and supernatural. So for Life is Strange's first season it was a story of Max and Chloe with this rewind power, and I would say a coming of age story, with a lot of different things in the game that I think a lot of players have loved, and Life is Strange 2 will be quite different with the story of Sean and Daniel."