För ett par veckor sedan dundrade de mycket talangfulla italienarna hemma hos Kunos Simulazioni ut den första early access-versionen av Assetto Corsa Competizione och under gårdagen var det dags för build 2. En hel radda nyheter har pulats in i denna "patch" och vi har listat rubbet nedan.
Assetto Corsa Competizione Update 2 Build Notes:
• Fixed "No VR no buy"
• New first-gen Bentley Continental GT3
• New Misano Circuit
• Aero: Non circulatory lift implemented
• Setup UI and logic changes to accomodate a big number of damper clicks
• Hotlap has fixed fuel load (10L). Also fuel load slider is not available in UI in hotlap sessions
• Bumpstop telemetry graphs in setup mechanical balance screen
• Fixes and fine tuning in setup aero screen
• Decimal numbers in front aero variation values
• Code for realistic (displayed) brake bias values
• Brake bias variation now possible in decimal numbers
• Fine tuning on preset setups
• Setup name now shown on top screen title
• Setup name adds an asterisk when user changes setup values, indicating saving is needed.
• UI warning when users tries to load a different setup, or a preset, indicating that you might lose your setup changes if any
• Setup protection against out of limits values
• Setup Input/Output filtering for car and circuit
• Setup navigation fixes
• Fine tuning of Huracan suspension geometry and dampers
• Fine tuning of tyre model camber gain, IMO heat range, and more
• FFB option screen new sliders: dynamic damper, road effects
• Stability control is now using different logic
• Reworked driver steering animation
• Adjusted safety net position in the Lamborghini Huracán GT3
• Added driver assets for the teams featured
• Adjusted water spray effects in the night
• Nurburgring fixes and improvements
• Added HUD option for speed unit toggle
• Added timetables to pause menu & post-session
• Added sharpness option to video settings
• Added pitch angle adjustment to camera settings
• Added Save, Cancel, Defaults and Quit buttons to camera settings
• Proximity indicator toggle in HUD options
• Track selection page navigation fixes
• Fixed bug when loading the last gamemode settings
• Added auto engine start
• Added auto pitlimiter
• Fixed Pitlimiter issue with pitlimiter lights on toggle
• Added multiple starting lights logic
• Added pitstop logic (basic) for humam and AI
• Added Sprint race weekend system
• Practice and Qualify Overtime has a max time of 3 minutes
• Controller page: Starter, Look functions and Shift can't be set as advanced
• Fixed engine forced shut off when return on track after setup changes
• Fixed wrong weather key on json
• Fixed weather selection on UI not reset after a special event
• Added New camera sequence for Full formation lap
• Tweaked Marshal system to avoid false spline recognition
• Added logic for flags when in entry and exit lane (slower speed are allowed without raising any flag)
• Reworked steer scale/steer inverted control options
• Removed confusing ghost car time references in the gui
• Added base version of end session highlights
• Fixed music still on after cliking drive or restarting
• Audio engine optimizations
• Added superpole/pitwindow/hotstint event spotter
• Fixed double engine start inside the reverb zone
• Minor tweaks for tyres scrub sound on dry and wet conditions
• Fixed clicks in particular camera switches
• Fixed pit alarm sound for Nürburgring
• Minor tweaks for crowd and track speakers distance attenuation
• Fixed announcer voice stops after some minutes
• Fixed bodywork noise entering the setup page
• Removed the possibility to change lights/wiper stage in the replay
• Fixed mirror visibility in the replay
• Added current session time, car lap time, valid lap and fuel for replay
• Slow Motion now affects the entire world
• Fixed slow motion pause state for replay hud
• Stability control is now less performant with steering wheel to avoid being used as illegal aid