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Nintendo tänker aldrig avslöja hela tidslinjen i Legend of Zelda

Sent i somras skapade Nintendo lite kontrovers genom att uppdatera The Legend of Zelda-tidslinjen, men valde att inte inkludera The Legend of Zelda: Breath of the Wild. Mysteriet om var när det utspelas kvarstår…
Jonas Mäki Editor Sweden 23 november 2018

Sent i somras skapade Nintendo lite kontrovers genom att uppdatera The Legend of Zelda-tidslinjen, men valde att inte inkludera The Legend of Zelda: Breath of the Wild. Mysteriet om var när det utspelas kvarstår därmed och nu har producenten Eiji Aonuma förklarat varför i boken The Legend of Zelda: Breath of the Wild - Creating a Champion:

"In books like the recently released The Legend of Zelda Encyclopedia, we revealed where each Zelda game fell on a timeline and how their stories related, but we didn't do that for Breath of the Wild. There is a reason for that. With this game, we saw just how many players were playing in their own way and had those reactions I just mentioned.

We realised that people were enjoying imagining the story that emerged from the fragmental imagery we were providing. If we defined a restricted timeline, then there would be a definitive story, and it would eliminate the room for imagination, which wouldn't be as fun.

We want players to be able to continue having fun imagining this world even after they are finished with the game, so, this time, we decided that we would avoid making clarifications. I hope that everyone can find their own answer, in their own way."

Och därmed är det bara att gå tillbaka till spekulerandet igen. Vad är dina teorier om hur Breath of the Wild hör hemma i Zelda-serien tidsmässigt?

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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