Utvecklarmässan Nordic Game går av stapeln i maj, varje år - i Malmö. I år var eventet smockproppat av namnstarka spelutvecklare och Gamereactor TV-teamet fanns naturligtvis på plats för att ställa en rad nyfikna frågor till flertalet av dem. I denna videosnutt pratar vi en skvätt med demonproducenten Warren Spector.
"If you look at all my games they've basically been the same game. Different content of course, but I've been trying for the last 36 years to empower players to tell their own stories. What shared authorship means is that there's a dialogue between player and developer where the developer provides a context for player action, the what and why of what you're doing, but the players get to own the 'minute-to-minute', so the 'I did this, then this happened'".