A Quiet Place: The Road Ahead ser ut att precis som filmerna bli en rätt läskig historia. Något som flera noterat sedan innan är att det påminner en del om upplägget i Alien Isolation och utvecklaren Stormind Games bekräftar nu att man till stor del har inspirerats av just Creative Assemblys nervkittlande klassiker. I en intervju med Gamingbolt avslöjar spelets lead game designer Manuel Moavero att Alien Isolation var den primära inspirationskällan men man har även sneglat på spel som The Last of Us, Thief och Splinter Cell: Chaos Theory.
Manuel Moavaro:
"During development, we were inspired by several games that managed to blend fear and atmosphere in unique ways. Alien: Isolation was our main inspiration, particularly for its management of tension and the feeling of being hunted by an enemy you can't confront directly. The fear stemming from the constant invisible threat is something we wanted to capture in A Quiet Place: The Road Ahead, but with the unique sound-based mechanic.
The Last of Us was a major reference for the way it creates tension through resource management and interaction with the environment. Amnesia influenced our thinking on how to create fear without necessarily showing enemies at every moment, instead playing on the sense of vulnerability and isolation.
We also drew inspiration from games like Splinter Cell: Chaos Theory, for the depth of its stealth mechanics, and Thief, for the importance of environment and sound in determining survival. Each of these games taught us something important about how to balance tension, exploration, and danger in a way that immerses the player in an intense horror experience without being too punishing."
A Quiet Place: The Road Ahead släpps den 17:e oktober till PS5, Xbox Series X/S, and PC.

Det gäller precis som i filmerna att inte något ljud ifrån sig...
Källa: Gamingbolt