Vi har fått se ganska mycket av Mass Effect-studion Biowares kommande konkurrent till The Division och Destiny 2 under Gamescom och för att få veta lite mer om storyn och om hur den ska berättas pratade våra utsända med "game director" Jon Warner.
"Honestly if you look at the games that we've created on a spectrum, we've always been kind of evolving how we tell stories, so Anthem isn't so much really a departure; it's a continued evolution of how we're telling stories at Bioware. And so it's taking all that experience that we've built up from making Baldur's Gate all the way up through Neverwinter and Jade and KOTOR and of course Mass Effect and Dragon Age, and applying those lessons just into something that allows you to share that great story with your friends."
"So we keep that kind of principle close to our hearts, and we always want to create experiences that allow you to be the hero of your own story and yet be able to, like you said, share it on a more social basis."
