Viktor Andonov är utan någon som helst tvekan en av spelvärldens främsta formgivare (genom alla tider). Karln står bakom grunddesignen i spel som Half-Life 2 och Dishonored och jobbar nu med kommande multiplayerspelet BattleCry. Gamereactor TV tog ett litet snack med Viktor nyligen.
Viktor Andonov om designen i BattleCry:
"I have actually worked on a couple of multiplayers, but the trade off is clear for me. Instead of quantity and spanning over a big area all of the design creative budget is concentrated in something narrow. So for me that's a great trade off. Cause more detail, more stylisation and more time spent on a shorter experience."



