Evolution Studios siktade ursprungligen på 60 bildrutor per sekund för Driveclub, men bestämde sig under utvecklingens gång för att 30 bildrutor per sekund i kombination med upplösningen 1080p var den absolut bästa lösningen. Det berättar game director Paul Rustchynsky för VG247.
"As we've got more familiar with the hardware, and also, looking at what we wanted from the game, we decided that 1080p, 30 frames per second is absolutely the best thing, because what that allows us to do is to deliver the most detailed cars in-race that you will ever have seen."
"It's allowed us to create some of the biggest tracks you will ever see in a racing game, with the most visually-dense environments, as well as a full global illumination system which allows us to make time of day, where shadows are cast, full-on reflections. It's allowed us to push all those various areas."

Utvecklingen av Driveclub har varit kantrad av problem.

Vad tror du om spelet som Sony hoppas ska knäcka Need for Speed och Forza?