Cryteks VD Cevat Yerli tror att man måste omdefiniera begreppet "singleplayer experience". I en intervju med IGN säger han:
"I think the notion of a single-player experience has to go away. However, I'm not saying that there will be no single-player experiences ... it could be it's called Connected Single-Player or Online Single-Player instead."
"Online and social can reignite single-player in a new type of context and provide benefits that will make you want to be a part of a connected story-mode rather than a disconnected story-mode", fortsätter han.
Onlinemöjligheterna kan omdefiniera den traditionella singleplayerupplevelsen alltså. Titlar som idag integrerar onlinelösningar med singleplayer är till exempel Dark Souls och Journey. Kan spel som dessa ge en fingervisning om vad normen blir för kommande Crytek-lir?