From Software, studion bakom de brutalsvåra Demon's -och Dark Souls, jobbar nu på Bloodborne exklusivt till Playstation 4. Denna gång blir dock bestraffningen inte lika hög, berättar producenten Masaaki Yamagiwa:
"In terms of who the game is aimed at, and who we want to capture in terms of the audience, obviously we can't betray or disappoint the fans out there. They're very, very important. They'll be the main ambassadors of the game.
You died a lot in the previous games, and you had to persevere, but one of our main goals with this game is that we don't want to focus on punishing the player," he said later on.
We want to deliver a game that gamers love. If the gamer likes the game they'll definitely like it enough to have that bit of perseverance, but the way in which we're making the game? The sense of punishment is much less."
Hur mycket ser ni fram emot Bloodborne?