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Civilization VI

Civilization VI-expansionen Rise and Fall släpps i februari

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Det har nu gått över ett år sedan Civilization VI släpptes och vi har räknat med att en expansion var på väg inom en snar framtid. Nu har Rise and Fall utannonserats och kommer att släppas den 8 februari och låter ditt imperium genomlida "dark ages" där ditt sätt att hantera dessa sedan påverkar dina "golden ages" (lyckas du riktigt väl kan du se fram emot "heroic ages"). Det finns även ett nytt system för lojalitet, diplomati och det finns fler sätt att styra på rikena på. Dessutom kan vi se fram emot åtta nya civilisationer och nio ledare som var och ett medför nya enheter, distrikt, underverk, byggnader och så vidare.

Civilization VI

Såhär kommenterar lead designer Anton Strenger expansionen:

"With the new Great Ages system in Sid Meier's Civilization VI: Rise and Fall, players can experience the ebb and flow of building empires amidst the challenges of history, either to lasting greatness or the dust of antiquity. With this expansion's new features, players will be both challenged and rewarded in ways never seen before in the 26 years of the Civilization franchise."

Här finns ett generöst utdrag med punkter ur pressreleasen:


  • GREAT AGES: As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger - a Heroic Age.
  • LOYALTY: Cities now have individual Loyalty to your leadership - let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city to another civilization, or its own independence. But one civilization's loss can be your gain as you inspire Loyalty among cities throughout the map and further expand your borders.
  • GOVERNORS: Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty.
  • ENHANCED ALLIANCES: An enhanced alliances system allows players to form different types of alliances and build bonuses over time.
  • EMERGENCIES: When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the Emergency ends.
  • TIMELINE: Review your civilization's history at any time with the new Timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.
  • NEW LEADERS AND CIVS: Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
  • NEW GLOBAL CONTENT: Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.
  • IMPROVED GAMEPLAY SYSTEMS: The Government system has been enhanced with new Policies and additional improvements have been made to existing systems.

Den första trailern och bilderna hittar du här nedan:

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Civilization VI
Civilization VICivilization VI

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