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Control förbättrat efter första uppdateringen

För snart två veckor sedan presenterade Remedy en lista över tänkta förbättringar i deras nyligen lanserade Control, och nu har den första uppdateringen släppts. Bland annat kan vi se fram emot bättre bilduppdatering, snabbare…
Jonas Mäki Editor Sweden 11 september 2019

För snart två veckor sedan presenterade Remedy en lista över tänkta förbättringar i deras nyligen lanserade Control, och nu har den första uppdateringen släppts. Bland annat kan vi se fram emot bättre bilduppdatering, snabbare inläsning av banorna så vi slipper se endast namnen på skärmen samt att både motion blur och film grain nu går att slå av.. Här är hela listan över nyheter:

General
- Bug and crash fixes to missions, combat and overall game play
- Fixed multiple issues with the PC launcher related to DX11/DX12 crashes

Performance
- Improved title stability on all platforms
- Improved general frame-rate performance through optimisations made to multiple systems and content

UI
- Improved map loading times (map will no longer tease information)
- Motion Blur On/Off toggle added to Options menu
- Film Grain On/Off toggle added to Options menu
- Fixed incorrect UI behaviour on ultra-wide monitors (PC)
- Fixed multiple issues when incorrect subtitles are shown for multiple languages
- Fixed issue when the game centers the aim on Jesse's head
- Fixed multiple UI related issues

Progression
- Fixed an issue when player could not acquire 'Pierce Charging Efficiency' and 'Spin Grouping Efficiency' upgrade
- Fixed issue when Crafting Charge and personal Mods would not give the Weapon/Mod but take the materials (Sorry. The Board was greedy)
- Fixed issue that prevented players activating the Pierce weapon form upgrade
- Fixed issue when Jesse is unable to cleanse the 'Transit Corridor South' Control point upon returning from Prime Candidate Program area in the mission The Face of the Enemy
- Fixed an issue when Heptonstall would not spawn during certain story missions in the "Old Friends" side-mission (still looking for his buddy Remus)
- Fixed issue when Hiss Barrier remains in the Directorial Override mission's Control Room if the player dies during the binding cut scene

Sound
- Fixed issue when certain licensed music tracks play after enabling the 'Mute Copyrighted Tracks' option
- Fixed and issue when audio is out of sync in the Dr Darling videos (PS4)

Misc
- Fixed issue with the Charge weapon forms erroneous blast radius causing (way) too much visual damage to the environments
- Fixed an issue where game would stall when completing a story mission and unlocking a trophy (PS4)

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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