Diablo III: Ultimate Evil Edition till Xbox One kördes i början i upplösningen 1080p, men Blizzard hade problem att få ett bra flyt i spelet, vilket ledde till att man gick ner till 900p.
"We did have 1080p, but we were finding it challenging to keep our frame-rate. Because Diablo's so much of an action game, we wanted to have a responsive feel, especially with four players", berättar producenten John Hight för Eurogamer.
"When you get four witch doctors in a room full of demons, that's probably the worst case scenario for us because we have effects going off everywhere. We want to make sure that it still feels very glassy, very responsive, and that's why we dropped resolution down on it."
Den lägre upplösningen uppskattades dock inte av Microsoft. Allt annat än 1080p var "oacceptabelt".
"We did find it challenging early on to get it to 1080p. That's why we made the decision to drop to 900. That's what we demoed and were showing around E3 time. And Microsoft was just like, 'This is unacceptable. You need to figure out a way to get a better resolution.'"
"So we worked with them directly, they gave us a code update to let us get to full 1080p."
Nu lanseras spelet med en day one-patch som säkerställer 1080p och 60 bilder per sekund.