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ESIC förtydligar sin hållning angående fusk

Esports Integrity Coalition (ESIC) har släppt ett förtydligande om sin syn på fusk och organisationen gör tydligt att det här med uppgjorda matcher och liknande inte är något de kommer se på med blida…
Jonas Mäki Editor Sweden 3 april 2017

Esports Integrity Coalition (ESIC) har släppt ett förtydligande om sin syn på fusk och organisationen gör tydligt att det här med uppgjorda matcher och liknande inte är något de kommer se på med blida ögon:

"There is no inherent moral difference between cheating to win (software, ISP attacks or doping) and cheating to lose (Match-fixing). There are, however, differences in the severity and consequences of cheating and differences in the culpability of cheaters. We would hope that it is accepted that a 15 year old cheating with a free download aimbot is not guilty of as serious an offence as a seasoned pro winning prize money matches using cheat software and they do not deserve the same punishment. Equally, a 17 year old semi-pro who deliberately lost an online match to win a few hundred dollars' worth of skins is not in the same bracket as a top professional who throws a match at a major LAN for $10k [USD]. Both offences are heinous, but it would be equally heinous to treat them identically. In other words, every case should be treated on its merits using a fair process based on agreed rules.

The only consistent measure (certainly with respect to CS:GO) is the VAC ban, but that does not mean it is fair," ESIC continues. "In every other context the CS:GO professional is subject to an array of rules, procedures and consequences. It is confusing, inefficient, inherently unfair and will lead to bad outcomes and controversy (as has already happened). It is to ESL's credit that they have sought to clarify their position, but the reality is that the industry needs to resolve this issue collectively in consultation with the game community. Valve is the obvious vehicle for facilitating this, but the industry stakeholders need to get past their personal biases, entrenched positions and preconceptions."

Hur tycker du det här med fusk hanteras inom esporten?

Editor Sweden Jonas Mäki has written for Gamereactor since 2002, becoming an editor in 2007. He covers the video game industry across news, releases and the business side, with a particular interest in sales figures and where the industry is heading.
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