ESIC har nyligen genomfört en undersökning då man frågat esport-utövare om hur de tolkar straffen som diverse fuskare åkt på, och resultatet av dessa undersökningar och svaren som de fick in har chockat organisationen på flertalet sätt. Framförallt är det många tillfrågade som tydligen anser att livstidsstraff är på tok för hårt vilket nu oroar ESIC som menar att de misstänker att lite väl många esportare inte anser att exempelvis uppgjorda matcher inte är allvarligt nog. En komplett lista över rekommenderade sanktioner mot ertappade fuskare har delats ut av organisationen och den hittar du alltså nedan:
(1) Cheating: Disqualification from the tournament, results voided, forfeiture of prize money, ban between 2 year and lifetime depending on age and level of player and nature/size of tournament and how the player cheated (this offence includes "smurfing" where both parties involved are liable to sanctions). Cheating at a competition played above an amateur level (i.e. where significant prize pool is involved or qualification for a professional event is at stake) should normally result in a 5 year ban, but, in aggravating circumstances, can result in a lifetime ban.
(2) Match-Fixing/betting fraud: Results voided, 5 year ban unless significant mitigating factors in line with the ESIC Anti-Corruption Code or, in the presence of aggravating circumstances, a longer ban, forfeiture of prize money and monetary fine (if discovered before the end of a tournament, disqualification).
(3) Doping: Results voided, ban of between 1 and 2 years, forfeiture of prize money (if discovered before the end of a tournament, disqualification).
(4) Competition manipulation and bribery: Results voided, ban of between 1 and 2 years, forfeiture of prize money and monetary fine (if discovered before the end of a tournament, disqualification).
Lastly, ESIC also advises that for subsequent offences, harsher sanctions should be enforced, and in the case of (a) and (b), perhaps a lifetime ban should be implemented too.
"ESIC published a position paper on cheating in April 2017 and the principle thrust of that paper was that the esports industry needs a consistent, fair and proportionate approach to how it deals with cheating, both to win and to lose (match-fixing)," Integrity Commissioner Ian Smith said. "Taking the community's views is a significant part of determining what is proportionate within esports. It is not, however, the only view that matters and ESIC also takes into account the practices of other traditional sports integrity efforts and prosecutions and the consequences of match-fixing on those sports affected by it historically. In particular, we have witnessed sports and leagues lose credibility because of widespread fixing and, consequently, take a harder line on what is appropriate as a punishment for match manipulation than the esports community currently appears to do. Also, we must take into account the legal environment in which we operate and, in particular, how sporting sanctions have historically been dealt with by the civil courts around the world."
Hur ställer du dig till det här med fusk inom esport?