De fyra främsta Half-Life 2-moddningsgrupperna har gått ihop och med Valves fulla stöd pysslar de just nu med en RTX-version av spelet som kommer att erbjuda bättre texturer, polerade 3D-modeller, Ray tracing samt nya detaljer och stöd för DLSS 3.0. Här kan du kika in trailern samt läsa mer om projektet.
"Half-Life 2 RTX: An RTX Remix Project is being developed by four of Half-Life 2's top mod teams, now working together under the banner of Orbifold Studios. Using the latest version of RTX Remix, the modders are rebuilding materials with Physically Based Rendering (PBR) properties, adding extra geometric detail via Valve's Hammer editor, and leveraging NVIDIA technologies including full ray tracing, DLSS 3, Reflex, and RTX IO to deliver a fantastic experience for GeForce RTX gamers. Take a first look in the announce trailer for Half-Life 2 RTX: An RTX Remix Project.
As with the Portal projects, almost every asset is being reconstructed in high fidelity, and full ray tracing (otherwise known as path tracing) is being leveraged to bring cutting-edge graphics to Half-Life 2. In Half-Life 2 RTX, average world textures have 8X the pixels, and assets like the suit feature 20X the geometric detail of the original game. You can now see the fabric weavings around the joints of the suit, and the interplay of plastics and metals that compose the chest, leg, and arm pieces."